FRACTURED SURVIVAL — PRESS FACT SHEET

Developer: Fractured Survival (independent)
Status: In development — sign-ups open for alpha and beta test waves
Platforms: PC
Engine: Unreal Engine 5.8
Genre: Online open-world survival MMO · city builder
Website: https://fracturedsurvival.net
Press page: https://fracturedsurvival.net/press
Trailer (3:16): https://fracturedsurvival.net/#trailer
TikTok: @fracturedsurvival

SHORT DESCRIPTION
Fractured Survival is an online open-world survival MMO. Crash-land on a planet ruled by an ancient droid civilization, survive alongside Xavier — the one droid who remembers everything — build a campfire into a city, and choose a side as the Old Ones wake.

ABOUT
Four hundred years ago, Earth sent its last hope into the dark. Your pod is one of the few that made it down, onto a planet held by an ancient droid civilization whose machines have forgotten why they were built.

Long before the droids, the Ancient One made the Old Ones, and the Old Ones made the droids. Then the Old Ones went to war — a war that split the moon in two — and fell silent. Your landing wakes them. Slowly, the war begins again, and this time some of them have chosen humanity.

You are not alone. Xavier, a small salvaged companion droid, wakes beside your pod on the first night. He is the only droid on the planet who remembers everything, and he grows with you: his own skill tree, three paths that reshape his personality — Carrier, Architect, Fighter — and a body built from salvaged parts until he stands as a humanoid.

Everything in the world is built for real. Camps grow log by log into villages, towns and cities; only a city claims a region. Gear is scavenged, rusts and dulls. NPCs have bodies driven by physics, faces that lip-sync their own voices, and lives that carry on when you look away — and so does your own character, who keeps working on what you set them to while the moment plays out as a cinematic scene.

KEY FEATURES
- Xavier — a companion droid with full memory, his own skill tree and three personality paths
- A living character: step away from tedious work and your survivor carries on, filmed like a scene
- One shared online world where camps grow into villages, towns and cities that claim regions
- The Old Ones: swear an oath to a side and earn an elemental chip power in the war
- The Horde: droids running ancient programming — break them and the parts really come off
- A reactive planet built toward real physics: shifting ground, falling rocks, real water and weather
- Rank ladder D0 to SSS9, with scavenged D-rank gear that rusts, dulls and snaps

SCREENSHOTS (screens/)
- tr46.jpg: Xavier
- tr37.jpg: The split moon
- tr41.jpg: The first night
- c1_9.jpg: Xavier at dawn — Circle of Life
- overseer_down.jpg: The Horde — Overseer (in-game)
- queen_face_ingame.jpg: The Horde — Scrap Queen (in-game)
- overseer_aloft.jpg: The Horde — Overseer aloft (in-game)
- c2_14.jpg: The coast — Circle of Life
- c2_3.jpg: Xavier on the shore
- c3_15.jpg: After the rain — Circle of Life
- tr33.jpg: Not alone on the shore
- tr29.jpg: Impact
- tr17.jpg: Pod 07 launched
- tr18.jpg: Trajectory: planetfall
- tr5.jpg: Four hundred years in the dark
- tr38.jpg: Dawn on Solace

All screenshots are captured in-engine (Unreal Engine 5.8). Work in progress; not final.
